Category: Vilmonic

Apparently, this is how I lock my bike now #:-( https://t.co/kdnOe3tGZy

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For anyone interested in the math/science of artificial life that Vilmonic is based on (and how it differs from biology), here’s a great definition from a great book on the subject. “life-as-it-might-be” not necessarily “life-as-we-know-it” #artificiallife #emergence #complexity https://t.co/uyol4Tn8M9

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I made a custom image encoding format for Vilmonic add-ons/DLC. This is a 12 frame, 4 color sprite animation. Allows add-ons to be pure text or js code. #gamedev #indiedev #customPaletteShiftingGameEngine #ascii https://t.co/RqTXsMY8px

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OH WHAT?! Check out this Rock Paper Shotgun article on GENETIC ENGINEERING in Vilmonic! Congrats Victoria and thanks @coccyxx & @rockpapershot https://t.co/XaxgoiZImR

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Working on the mechanism for implementing DLC in Vilmonic. Here’s my test, a new avatar add-on body part! #gamedev #indiedev #pixelart #whimsy https://t.co/JPNsKMZAee

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