OK, here's a gif of the brain HUD visualization. RED=motion, GREEN=scent (fungols), BLUE=hydration. Bars grow in the direction of attraction, or away for repulsion, depending on brain structure and internal mood (hungry/thirsty/stressed) #artificiallife #gamedev pic.twitter.com/GEWiVOllVe
— Mark "Play Vilmonic, My Weird Game" (@Bludgeonsoft) July 26, 2018