Mark Stramaglia

11 Moss Lane
Oakland, CA 94608

A little bit about me

I am currently developing Vilmonic (, a somewhat surreal, whimsical and deep, artificial life and evolution simulator with procedurally generated evolving pixel art life forms.

I started Vilmonic as a way of learning every aspect of game production, to create a game from scratch with as few off-the-shelf components as possible. The result is that Vilmonic is a completely self-funded DIY endeavor. The 2D game and animation engine, the GUI framework, the simulation mechanics, the graphics and design and marketing materials, all of it is created solely by me.

I’m also an experimental musician and multidisciplinary artist. I create music and art under the name Wizard Master ( using my own custom sampling and sequencing software BackToBasics, WMCP, Abominaclavia, and others.

My music software has been written up in Wired Magazine, Computer Music Journal and Computer Music Magazine and has won honorable mention at the International Festival of Electroacoustic Music, Bourges, France.

I’ve been a professional engineer and functional designer for over twenty years. I specialize in front-end engineering, architecture, and usability. I’ve developed custom GUI architectures from the ground up in HTML5, JavaScript, Java, C & C++, and Win32. My development tooling is often written in Nodejs, Python, Ruby, PHP, and Perl. I am intimately familiar with Adobe Photoshop and Illustrator and have working knowledge of Blender, although I prefer my ancient copy of Form-Z. I love Linux but I also develop on macOS and Windows.

Professional Experience



This is my one-person game studio located in Oakland California.

Bludgeonsoft makes Vilmonic, an artificial life game, as well as unusual music software specifically for live performance. BackToBasics, WMCP, Abominaclavia, 0303, and others.

Vilmonic is out now on Steam ( and (


Director of Engineering & Principal Software Engineer

Directed and managed a small engineering and development team to take the core bones of TuneUp software and migrate it to new ownership.

TuneUp Media Inc.

Principal Software Engineer & Client Architect

Designed, architected and coded the client app in Javascript with some Ruby/Python/PHP/C++. Responsible for a team of two front-end engineers and one UI designer. TuneUp fixes your digital music collection, corrects mislabeled songs, adds missing cover art and removes duplicate tracks. Automatically.

Metaweb Technologies Inc.

Senior Software Engineer

Developed an AJAX (and then HTML5) application framework and UI architecture for reading, displaying, and editing data from a custom graph-based database. Also helped develop a communications and database component on the server written in python. This became Freebase which was later sold to Google and became Google’s Knowledge Graph, a major component of Google today.

Applied Minds

Senior Software Engineer

Developed a custom experimental UI component architecture and layout engine in Flash using Actionscript (Javascript) to test new UI designs focused around extreme ease of use for big data applications.


Software Engineer

Developed automated image analysis, segmentation, and feature extraction software for the quantification of human tissue. Used Optimas and Matlab to process digital images of human tissue, recognize different tissue types, count nuclei, etc. and contrast that with data extracted from bioengineered tissue.


Carnegie Mellon University, Digital Media BFA 1993

If you get a chance, check out Vilmonic. It just launched on the App Store and Google Play for phones and tablets, and Steam and for Windows/macOS/Linux.

Vilmonic has been featured twice in the App Store under “New Games We Love” and “Indie Games We Love”.

Here are some great reviews:

“Some people play Vilmonic and become scientists, and their accomplishments are magnificent. They do actual research, and build on each other’s discoveries.”
Rock Paper Shotgun

“It’s by all accounts a singular experience that rewards creativity and commitment above all else.”
Pocket Gamer

“Vilmonic is a relaxing and enjoyable game with an amount of depth you may not expect at first glance.”
Game Reactor

And this great article in Rock Paper Shotgun about a player cracking the Vilmonic genome!

It’s even doing well in Japan (an interview with Game*Spark!)