Author Archives: mark

A fan started a subreddit for Vilmonic: https://t.co/mzKAHRGymF I'll answer any game/dev questions. Give me feedback & feature requests! — Vilmonic (@Bludgeonsoft) December 3, 2016

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Genetic neighbors in #Vilmonic, an #artificial #life #evolution #simulator with #programmatically #generated #pixelart! http://pic.twitter.com/LZLGPHzW72 — Vilmonic (@Bludgeonsoft) December 2, 2016

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Testing new beverages for Vilmonic, and came across this nefarious DOPPELGANGER! #gamedev #gaming #pixelart #screenshot http://pic.twitter.com/sjLJTSxGcG — Vilmonic (@Bludgeonsoft) November 25, 2016

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First ever Vilmonic fan art. And it's sooo good! Thank you Bico https://t.co/34rcHjO3Mn @steam_games #videogames #fanart http://pic.twitter.com/0ICMMF5F7y — Vilmonic (@Bludgeonsoft) November 21, 2016

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Starting to redesign the ecosystem engine! The sim complexity is getting out of control, sketching on paper forces me to simplify. #gamedev http://pic.twitter.com/YyBa90GhJm — Vilmonic (@Bludgeonsoft) November 5, 2016

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