Here's how the base palettes for Vilmonic look in code. It's a dictionary of palettes, which are arrays of hexadecimal argb values. There are no pre-colorized images in the game, all image resources are grayscale. #gamedev pic.twitter.com/7PQKAfSJhF
— Mark @Vilmonic Failure Dehaywireization (@Bludgeonsoft) September 19, 2020